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[Code][GMS2]Object Fall System

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Devlog

  • [Patch 0.21] Tiny Fix for Big Issue
    February 21, 2019 by Kompjoeter
    1
    #patch notes, #object fall down, #2d, #topdown, #gamemaker, #announcement
    Hi there. I did an oopsie. Someone mentioned that when they destroy a certain amount of obj_lightOb j 's, the game crashes. I quickly found the culprit and it turns out it was a single line of code I... Continue reading
  • [Patch 0.20] Complete Redo of 'Tree Fall Down'
    February 18, 2019 by Kompjoeter#patch notes, #announcement, #update, #tree fall down, #object fall down, #gamemaker
    Hi! As I've mentioned before there had been some problems with the 'Tree Fall Down' project. After using said project for a game I was prototyping I stumbled upon some weird issues and inelegant desi... Continue reading
  • Alert! In-elegant design, update soon!
    February 13, 2019 by Kompjoeter#alert, #announcement, #tree fall down, #bugs
    Dear followers and users of my projects, Despite my enthusiasm when uploading this project, I found out it has some in-elegant flaws that makes it a bit frustrating to use/edit. I should have runned... Continue reading
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