[Code][GMS2] 360 AI Worm Movement
A downloadable asset pack
This is an Artificial Intelligence 360 Degree Movement and Collision System for Gamemaker Studio 2
Features
- Self moving worm(s)
- Checks for collision
- Can move in 360 directions
- Comes with 8x8 worm sprite
- Leaves a slimey goo trail
Instructions
- Download the project folder from this page.
- Start Gamemaker Studio 2.
- Open the .yyp file inside the project folder in Gamemaker Studio 2.
- Get creative!
Feedback
If you have any tips or feedback on this project, or if you have any questions or found a bug, please leave a comment. There might be ways to improve this project and I'd love to hear about them!
Credits
Full project (including the pixel art) has been made by me RanDB. Although crediting me is appreciated, it is not required, but please do not claim any of my pixel art as your own.
Download
Install instructions
- Download the project folder from this page.
- Start Gamemaker Studio 2.
- Open the .yyp file inside the project folder in Gamemaker Studio 2.
- Get creative!
Comments
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nice
Thanks! Would you care to expand and give some feedback, if you have any? Do you think the project can be improved in some way?
Hi, it can be used as an enemy in a game maybe add some features like follow. The fade effect is nice. Put some food which they eat.
//step event of obj_worm_sibling
if place_meeting(x,y,obj_food){
spd +=1
timerGoo -=0.1
}
//step event of obj_food
if place_meeting(x,y,obj_worm_sibling){
instance_destroy()
}